Bison towards his people and sacred homelands - such hatred grew even more powerful in Street Fighter Alpha 3, when T. His lack of emotion display mostly comes from the suffering and devastation inflicted by M. Hawk is commonly brave, tough, selfless, noble-spirited, centered and fearless, but equally grumpy, cold, brutish, unemotional and apparently unsympathetic. His head accessory is a memento from his father. His clothing consists of denim vest and pants, iron bracers entirely covering both forearms, thin steel armbands around his biceps, a cowboy-esque brown leathery belt with a huge buckle and metal decorative tokens, moccasin shoes or boots and a blue and white triangular-patterned headband ostentating a pair of white eagle feathers (one of them is red at its end tip) etched diagonally upwards from it. He paints his cheeks and lower jaw in a white Native-style battle paint. Hawk is an immensely tall and bulky man with long, powerful arms and legs, massive hands and feet, shoulder-length slick brown hair and imposing facial features such as pronounced cheekbones, a flat nose and a wide square chin.
The PlayStation version of the arcade game offers three play modes: "Arcade," "Versus," and "Training." Arcade involves selecting one of ten initially available characters and battling a series of seven opponents until an eventual showdown with M. The remainder of the cast includes a mix of characters featured in previous Capcom games, such as Guy from 1989's Final Fight and Birdie from 1987's Street Fighter. lieutenant Charlie, Italian fortune-teller Rose, and Hong Kong martial artist Dan Ribicki. Known as Street Fighter Zero in Japan, Alpha serves as a prequel to 1991's game and introduces three new playable characters: U.S.A.F. Capcom's first original Street Fighter game since 1991, Street Fighter Alpha distinguishes itself with an animé-influenced visual style and younger versions of Street Fighter II's cast.